At the start of Grampy's turn, play Heads or Tails: Heads: Grampy gains +2{AP} for the following turn, Tails: Grampy gains +2{MP} for the following turn.
N. | Name | Level | Initiative | MP | HP | AP | Edition | |
---|---|---|---|---|---|---|---|---|
1 | Grampy ![]() | 4 | 4 | 2 | 11 | 6 | Dofus Kerubim Krosmaster |
N. | Name | MP | HP | AP |
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Name | Kamas | Type |
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